Slow-motion Gunplay in the Real World
Veteran game devs bringing visceral action to mobile Augmented Reality.
August 4, 2019
Beijing, China — Coal Interactive announces Bullet Time AR, which brings the visceral satisfaction of slow-motion gunplay and brawler game mechanics to the accessibility of your Android or Apple phone. Shoot and dodge bullets. Throw and catch guns. Throw punches and block them. All while being hunted by an onslaught of enemies navigating in the real world with augmented reality. Taps and gesture inputs are intuitive and native to the platform. Lovingly crafted and brought to you by a small team of AAA game developers gone indie. This isn't just another casual mobile game…
Currently under development, Bullet Time AR will be available on Early Access by the end of August on the Google Play store. Beta testing on Test Flight for iOS will follow soon after. A final release date is yet to be determined. Bullet Time AR will be free-to-play and supported by opt-in advertisements and In-App-Purchases.
Coal Interactive leverages triple A game design sensibilities and production values into games on emerging AR/VR platforms. Coal Interactive’s company name, paired with a diamond logo conveys this process where vast experience and effort is compressed into small things of immense value. The team’s credits include Friday the 13th, Star Citizen, Lost Planet 3, Abzû, League of Legends, God of War Ascension, The Unfinished Swan, and Tony Hawk Pro Skater. Our AR/VR credits include Follow Me Dragon, Jurassic World: VR Expedition, Fresh Out, The Martian VR Experience and more. They are based in Beijing, Los Angeles, and around the world.
For more information, obtain a press kit, sign up for early access, and to join our mailing list, please visit our website at http://www.BulletTimeAR.com
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