Sam Wey
Creative Director & Game Designer
Summary
With eighteen years in the entertainment industry, Sam Wey is a seasoned game developer specializing in level design and creative leadership. His passion for video games has driven a career that spans art, game design, and story development.
Born in Chicago, Sam earned a Bachelor of Arts in film and computer animation from Columbia College Chicago. He began his career as a 3D artist at Nickelodeon Animation Studios, contributing to the Kung Fu Panda TV series. After discovering a passion for crafting experiences, he transitioned to level design for video games like ABZÛ, Friday the 13th, Star Citizen, Capcom’s Lost Planet 3, and Epic’s Rumbleverse.
Sam’s interest in immersive technologies led to the creation of the AR app Follow Me Dragon, the VR LBE Jurassic World VR Expedition, and his indie game, Bullet Time AR. He made his directorial debut with the VR narrative Fresh Out, which premiered at the Venice Film Festival.
Sam Wey excels in creative leadership, seamlessly integrating aesthetic and technical disciplines to create rich, experiential designs.