Sam Wey

Game Designer & Level Designer


I am a unique game designer whose broad game development background informs my ability to design player experiences holistically. My environment art experience coupled with well-reasoned design sensibilities allow me to layout gameplay spaces which balance form and function. My technical background, communication skills, and thoughtful employment of design principles empower me to effectively plan and manage the production of high-level game functionality. I am seeking opportunities for personal and professional growth as a game designer.